(1) #86 BW Ultimate (7-11)

1144.73 (17)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
70 American Barbecue Win 8-7 10.21 18 4.18% Counts Jul 6th Revolution 2024
64 Robot Win 12-10 17.91 13 4.7% Counts Jul 6th Revolution 2024
81 Sego Win 10-8 14.69 9 4.58% Counts Jul 6th Revolution 2024
70 American Barbecue Loss 7-9 -7.67 18 4.31% Counts Jul 7th Revolution 2024
130 Igneous Ultimate Loss 9-10 -19.34 4 4.7% Counts Jul 7th Revolution 2024
81 Sego Win 10-9 8.32 9 4.7% Counts Jul 7th Revolution 2024
73 Grit City Loss 9-13 -19.32 7 5.59% Counts Jul 27th TCT Select Flight Invite West 2024
112 Pegasus Win 10-8 4.86 12 5.44% Counts Jul 27th TCT Select Flight Invite West 2024
21 Mile High Trash Loss 7-15 -1.21 13 5.59% Counts (Why) Jul 27th TCT Select Flight Invite West 2024
118 Bullet Train Win 11-3 21.59 10 5.13% Counts (Why) Jul 28th TCT Select Flight Invite West 2024
67 Minnesota Star Power Loss 10-14 -16.92 15 5.59% Counts Jul 28th TCT Select Flight Invite West 2024
119 Seattle Soft Serve Win 12-9 8.27 14 5.59% Counts Jul 28th TCT Select Flight Invite West 2024
1 BFG Loss 8-13 34.54 14 6.65% Counts Aug 17th Northwest Fruit Bowl 2024
44 Flight Club Loss 11-13 8.38 14 6.65% Counts Aug 17th Northwest Fruit Bowl 2024
88 RAMP Loss 9-10 -10.28 14 6.65% Counts Aug 17th Northwest Fruit Bowl 2024
34 Polar Bears Loss 8-13 -4.64 13 6.65% Counts Aug 18th Northwest Fruit Bowl 2024
54 Lights Out Loss 9-12 -8.95 9 6.65% Counts Aug 18th Northwest Fruit Bowl 2024
88 RAMP Loss 7-13 -41.08 14 6.65% Counts Aug 18th Northwest Fruit Bowl 2024
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.