() #19 Sub Zero (6-6) NC 1

1828.58 (18)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
35 Scoop Win 13-9 12.95 18 7.14% Counts Jul 13th TCT Pro Elite Challenge East 2024
18 Vault Loss 11-14 -23.91 18 7.14% Counts Jul 13th TCT Pro Elite Challenge East 2024
3 Ring of Fire Loss 3-15 -14.59 19 7.14% Counts (Why) Jul 13th TCT Pro Elite Challenge East 2024
24 Blueprint Win 11-10 4.96 22 7.14% Counts Jul 14th TCT Pro Elite Challenge East 2024
34 Phantom Win 15-11 10.61 20 7.14% Counts Jul 14th TCT Pro Elite Challenge East 2024
25 Phoenix Loss 10-13 -32.51 21 7.14% Counts Jul 14th TCT Pro Elite Challenge East 2024
11 Doublewide Loss 11-14 -10.86 16 9.53% Counts Aug 17th TCT Elite Select Challenge 2024
17 Sprout Win 15-9 54.97 18 9.53% Counts Aug 17th TCT Elite Select Challenge 2024
67 Tanasi Win 12-9 -13.54 18 9.53% Counts Aug 17th TCT Elite Select Challenge 2024
13 Furious George Loss 12-15 -15.36 20 9.53% Counts Aug 18th TCT Elite Select Challenge 2024
29 Garden State Ultimate Win 15-7 48.67 19 9.53% Counts (Why) Aug 18th TCT Elite Select Challenge 2024
14 Raleigh-Durham United Loss 12-15 -20.25 18 9.53% Counts Aug 18th TCT Elite Select Challenge 2024
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.