() #24 Lotus (14-5)

1700.46 (13)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
118 Bullet Train** Win 14-4 0 10 0% Ignored (Why) Jun 22nd Colorado Summer Solstice 2024
100 Low Oxygen Win 14-9 -9.65 10 4.63% Counts Jun 22nd Colorado Summer Solstice 2024
63 The Chad Larson Experience Win 13-6 8.6 14 4.63% Counts (Why) Jun 22nd Colorado Summer Solstice 2024
44 Flight Club Win 13-9 10.16 14 4.63% Counts Jun 23rd Colorado Summer Solstice 2024
8 shame. Loss 3-13 -20.03 14 4.63% Counts (Why) Jun 23rd Colorado Summer Solstice 2024
63 The Chad Larson Experience Win 13-5 8.6 14 4.63% Counts (Why) Jun 23rd Colorado Summer Solstice 2024
57 Donuts Win 10-9 -16.5 17 6.54% Counts Aug 3rd Flower Power 2024
97 Hive** Win 13-3 0 15 0% Ignored (Why) Aug 3rd Flower Power 2024
62 Space Ghosts Win 13-8 5.19 9 6.54% Counts Aug 3rd Flower Power 2024
121 Shipwreck** Win 13-5 0 12 0% Ignored (Why) Aug 4th Flower Power 2024
21 Mile High Trash Loss 11-13 -14.35 13 6.54% Counts Aug 4th Flower Power 2024
64 Robot Win 9-6 -0.75 13 5.81% Counts Aug 4th Flower Power 2024
1 BFG Loss 9-13 0.54 14 7.35% Counts Aug 17th Northwest Fruit Bowl 2024
44 Flight Club Win 12-9 10.8 14 7.35% Counts Aug 17th Northwest Fruit Bowl 2024
88 RAMP Win 13-4 1.98 14 7.35% Counts (Why) Aug 17th Northwest Fruit Bowl 2024
30 Oregon Scorch Loss 11-12 -18.08 11 7.35% Counts Aug 17th Northwest Fruit Bowl 2024
1 BFG Loss 4-13 -13.84 14 7.35% Counts (Why) Aug 18th Northwest Fruit Bowl 2024
34 Polar Bears Win 13-6 37.67 13 7.35% Counts (Why) Aug 18th Northwest Fruit Bowl 2024
30 Oregon Scorch Win 13-11 9.97 11 7.35% Counts Aug 18th Northwest Fruit Bowl 2024
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.