(1) #91 Bux (10-8)

1176.78 (21)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
101 NOMAD Win 15-13 7.08 19 4.89% Counts Jul 6th Heavyweights 2024
181 Diesel Win 15-7 5.22 14 4.89% Counts (Why) Jul 6th Heavyweights 2024
213 TYDL** Win 15-1 0 16 0% Ignored (Why) Jul 6th Heavyweights 2024
56 I-69 Loss 10-15 -9.19 17 4.89% Counts Jul 6th Heavyweights 2024
54 Haymaker Loss 11-13 3.01 17 4.89% Counts Jul 7th Heavyweights 2024
131 Roundhouse Win 12-8 10.26 21 4.89% Counts Jul 7th Heavyweights 2024
56 I-69 Loss 11-15 -5.46 17 4.89% Counts Jul 7th Heavyweights 2024
73 Texas Duffy Win 14-9 36.84 6 5.82% Counts Jul 27th TCT Select Flight Invite West 2024
49 OAT Win 13-12 27.01 9 5.82% Counts Jul 27th TCT Select Flight Invite West 2024
85 Green River Swordfish Win 10-9 8.98 32 5.82% Counts Jul 27th TCT Select Flight Invite West 2024
89 Make it Rain Loss 11-13 -13.87 80 5.82% Counts Jul 28th TCT Select Flight Invite West 2024
73 Texas Duffy Win 13-11 21.69 6 5.82% Counts Jul 28th TCT Select Flight Invite West 2024
179 UpRoar Win 15-12 -13.8 20 6.92% Counts Aug 17th Cooler Classic 35
54 Haymaker Loss 5-15 -23.25 17 6.92% Counts (Why) Aug 17th Cooler Classic 35
143 Timber Win 15-10 11.03 19 6.92% Counts Aug 17th Cooler Classic 35
52 Chimney Loss 9-15 -16.16 17 6.92% Counts Aug 18th Cooler Classic 35
108 DINGWOP Loss 12-13 -18.01 18 6.92% Counts Aug 18th Cooler Classic 35
97 DeMo Loss 11-15 -32.57 18 6.92% Counts Aug 18th Cooler Classic 35
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.