(1) #97 DeMo (14-11)

1119.98 (18)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
192 DCVIII Win 15-11 -6.22 43 3.17% Counts Jun 22nd Minnesota Warm Up 2024
108 DINGWOP Loss 8-15 -20.48 18 3.17% Counts Jun 22nd Minnesota Warm Up 2024
60 Zoboomafoo Win 14-13 13.62 18 3.17% Counts Jun 22nd Minnesota Warm Up 2024
28 General Strike Loss 8-15 0.78 19 3.17% Counts Jun 23rd Minnesota Warm Up 2024
21 Mad Men** Loss 5-15 0 19 0% Ignored (Why) Jun 23rd Minnesota Warm Up 2024
106 Scythe Win 11-7 13.37 19 3.09% Counts Jun 23rd Minnesota Warm Up 2024
101 NOMAD Win 15-9 19.43 19 3.77% Counts Jul 13th Spirit of the Plains 2024
117 Rawhide Win 15-10 13.68 17 3.77% Counts Jul 13th Spirit of the Plains 2024
170 Friendly Fire Loss 10-13 -27.83 17 3.77% Counts Jul 13th Spirit of the Plains 2024
122 OPE Win 12-11 -0.9 20 3.77% Counts Jul 14th Spirit of the Plains 2024
197 Mischief Win 15-8 -2.32 15 3.77% Counts (Why) Jul 14th Spirit of the Plains 2024
101 NOMAD Loss 9-12 -14.31 19 3.77% Counts Jul 14th Spirit of the Plains 2024
172 STL Goonar Win 13-6 9.8 17 4.48% Counts (Why) Aug 3rd Royal Experience 2024
142 Nomads Win 13-8 12.56 15 4.48% Counts Aug 3rd Royal Experience 2024
95 Red Lotus Win 13-10 16.63 17 4.48% Counts Aug 3rd Royal Experience 2024
114 NOx Loss 11-12 -10.12 16 4.48% Counts Aug 3rd Royal Experience 2024
178 Choice City Hops Win 13-10 -4.69 18 4.48% Counts Aug 4th Royal Experience 2024
106 Scythe Win 13-9 17.44 19 4.48% Counts Aug 4th Royal Experience 2024
84 Dreadnought Loss 7-13 -22.27 16 4.48% Counts Aug 4th Royal Experience 2024
54 Haymaker Loss 8-15 -11.7 17 5.03% Counts Aug 17th Cooler Classic 35
179 UpRoar Win 12-10 -10.13 20 5.03% Counts Aug 17th Cooler Classic 35
31 Flying Dutchmen Loss 12-15 11.4 16 5.03% Counts Aug 17th Cooler Classic 35
91 Bux Win 15-11 23.22 21 5.03% Counts Aug 18th Cooler Classic 35
114 NOx Loss 13-15 -16.15 16 5.03% Counts Aug 18th Cooler Classic 35
60 Zoboomafoo Loss 11-15 -4.79 18 5.03% Counts Aug 18th Cooler Classic 35
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.