(2) #84 Dreadnought (13-6)

1203.2 (16)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
187 Rubicon Rapids Win 15-9 -4.74 12 5.27% Counts Jul 6th Heavyweights 2024
147 Void Win 15-4 14.58 15 5.27% Counts (Why) Jul 6th Heavyweights 2024
141 Scoop Win 15-1 16.56 11 5.27% Counts (Why) Jul 6th Heavyweights 2024
54 Haymaker Loss 9-13 -8.76 17 5.27% Counts Jul 6th Heavyweights 2024
56 I-69 Win 12-9 33.03 17 5.27% Counts Jul 7th Heavyweights 2024
31 Flying Dutchmen Loss 9-14 -2.31 16 5.27% Counts Jul 7th Heavyweights 2024
116 STL Moonar Loss 9-13 -42.95 17 6.64% Counts Aug 3rd Royal Experience 2024
106 Scythe Loss 9-13 -39.03 19 6.64% Counts Aug 3rd Royal Experience 2024
114 NOx Win 13-9 17.4 16 6.64% Counts Aug 3rd Royal Experience 2024
95 Red Lotus Loss 10-13 -27.4 17 6.64% Counts Aug 3rd Royal Experience 2024
97 DeMo Win 13-7 33.72 18 6.64% Counts (Why) Aug 4th Royal Experience 2024
210 Loaded Panda** Win 13-3 0 21 0% Ignored (Why) Aug 4th Royal Experience 2024
170 Friendly Fire Win 13-7 6.56 17 6.64% Counts (Why) Aug 4th Royal Experience 2024
87 BARNSTORM Win 12-7 40.42 17 7.45% Counts (Why) Aug 17th RagnaRock24
224 Supercell** Win 13-0 0 17 0% Ignored (Why) Aug 17th RagnaRock24
230 Deadwood** Win 13-1 0 18 0% Ignored (Why) Aug 17th RagnaRock24
138 Cookie Mon$terz Loss 7-8 -29.51 19 6.62% Counts Aug 18th RagnaRock24
117 Rawhide Win 11-9 4.94 17 7.45% Counts Aug 18th RagnaRock24
199 Golden Triangle Ultimate Win 11-6 -12.89 19 7.05% Counts (Why) Aug 18th RagnaRock24
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.